VR/AR Projects
In my Introduction to Immersive Environments class we learned how to make compelling AR and VR Experiences using a variety of software, including: Unity, Autodesk VRed Pro, and Blender. For our first assignment we were tasked to expand upon the User Interface (UI) of an existing product using Unity to make the experience more engaging. For the second project we were assigned to bring a large object into VRed pro and create a variety of customizations that could be accessed and changed using a VR headset.
Assignment 2 - Unity AR
Description here, 3D printed nintendo switch blah blah play game play footage moving wheel, mushroom + star
Project book link: click here.